Event Name: TEXT MATCH
Description: Matches any text that comes through the console. This *IS* CaSe SenSiTivE!
Parameters:
CONTAINS:MatchText
STARTSWITH:MatchText
ENDSWITH:MatchText
Notes:
Works exactly like the PLAYER PUBLIC CHAT event, except that this event will look at ALL text coming in on the console, not just chat. You should only use this command if you know exactly what you are doing. For instance, it is possible to cause a loop by using the same text in the response, as the trigger, etc.
Short version, use it only if you know now. Do NOT use it to trap player chat, use the PLAYER PUBLIC CHAT event instead.